piloting, shields, and missile artillery)Glaive beam is one of the best weapons in the game. At least thats what i get on the iOS version of FTL. SO after i figure that out ill do as you said. A final boss stage has 22 Hull. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Best in FTL is usually the kind of stuff you can use most often and give you the best chance. Hacking pairs very well with beams too. FTL: Faster Than Light. 420 votes, 18 comments. Per page: 15 30 50. . With a Pre-Igniter the Flak II is going to be doing more damage right off the bat, which could end up being better overall. Remember, all you need is a tiny bit of the beam to reach the room. It's Engi A. And we said "Oh crap!" because we couldn't afford it. Around sector 3-4 you start seeing ships with 3 shields, and the beam can't penetrate. They hit the first room. OneShot17. ftl instead of . Glaive Beams, Breach Bomb Mk II and such things -- all these are quite slow recharging compared to what you have. All other beam weapons are ineffective against any shields. Beams are the only weapons that never miss. The player controls a spacecraft with crew that intercepts an important data packet from the Rebel Fleet. Charge time: 25 seconds 4. FASTER THAN LIGHT: ADVANCED EDITION. I have a point to add. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. So I hope this helps you guys out. Ships, crew and equipment. The Stealth B has several crushing advantages: it starts with a Cloaking unit, and not only that, one that begins already upgraded to level 2. Each level of a shield absorbs one level of power of a beam weapon. . Not a single one of your Scrap is used elsewhere until then. 6 Fire Beam 3. I once had that combo with a pre-igniter. FTL Recharge Booster Effect 25%->55% (Allows Level 4 Engines to fairly reliably avoid ASBs, and Level 3 to avoid them sometimes. Otherwise it'd be hard time fooling around charging Glaive Beam, while getting shot at. Anti-Ship Beam Drone I and Anti-Ship Fire Drone deal 1 damage, while Anti-Ship Beam Drone II deals 2 damage. one. Thanks for the attention pardner29 votes, 11 comments. Hacking phase 2 flagship was my only option to get through the shields. For weaponry, it begins with a very strong endgame weapon in the Glaive Beam, the rare beam weapon that does 3 damage per room hit at a cost of four weapon power. The Glaive Beam is singlehandedly the most powerful weapon in the game. Simply put, in FTL there's no substitute for quantity. " "You're a madman! Our rooms are already in the red, and our energy is better spent on keeping the crew alive while powering an array of lighter, more versatile, weapons!" "STAND DOWN!" rolls dice on pause screen for decisionFTL: Faster Than Light. Artillery beam isn't worth the scrap, and it comes at the expense of an extra system as well. Almost always worth purchasing, and will likely disable the enemy vessel in a single shot. Usually, after sector 4 or so, I then sell it to buy some faster weapons, but the Glaive Beam still works well on the FS. #A tier - Heavy Laser MK1 A worse version of the Heavy Crystal MK1, this weapon is not my first choice in stores. For example, optimal play against unmanned Heavy Laser + Mini Beam is cloaking the Heavy Laser without toggling, then toggling the Mini Beam perfectly. Stealth C needs less scrap to upgrade the weapons system and you can sell the drones and no, you don't need to upgrade drone system at the start, it's. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. Considering you are most likely to have this weapon near the end, the sheer power of this kind of laser. Small Bomb (unmanned) Beam weapons cut across multiple rooms, allowing them to damage several systems and deal large amounts hull damage. Crewmembers may belong to different distinct races. As long as the enemy ship doesn't have a defense drone, you can launch a hacking probe at the enemy shields. You should get the achievement. After having an enourmous amount of luck with Rock A run on hard I decided to play Rock B. Boards. Even for a procedurally-generated game like FTL, this one's a bit too random for my tastes. 6 power runs are pretty situational but it still happens. Jan 14, 2013 @ 8:02pm Welp, didn't come across anything heavy this run. . But a glaive beam with two burst laser mark II's, more effective for the same charge. I did already try everything you said but i put . < > 133 Comments Baeg'Ehl, Lord of Circular Bread Apr 28, 2021 @ 1:36pm Stealth B is hard to get started with, yes, but if you can get it off the. Note #1: The best weapon in FTL, in my opinion at this time, is the Ion Blast 2, in combination with, in order, the Halberd Beam, Glaive Beam, Burst Laser 2, or Burst Laser 3. 71K subscribers in the ftlgame community. On the elite variant, it's even more powerful than the glaive could ever imagine. Once you have that, you can make most decent (and much easier to put together, because you can usually use them while you;re getting that defense, not. either way i found that the dimensions of my weapon were off (i use a recolored Glaive Beam as its model but it was shorter) and i guess somhow changing the parameters to match Glaive Beams size gave me an assertation failure. Getting a shields system early on is still a necessity, especially to deal with drones and beam weapons. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Hi, i loved the idea of this game. Unless “Buzzard” is the official name for the Federation Bomber it is based on, I think you should change it. I normally find by the time I have shields my glaive beam is becoming less useful and I have to spend a ton on additional/alternate weapons. 3 Shields and up Go to every store you can find and buy either a Glaive Beam(Broken), any other beam that has shield pierce 2+, or a Burst Laser 2 for your. Also If we think of its use - that of depleting enemy shield so we can fire our beam weapon of choice - its still not good enough, as one could use Missiles, Bombs or Ion Cannons to better effect. . Plus it got me my watch people burn achievement :D This was back before hacking was a thing - this setup would be even better now. If the enemy shields come back online before the beam finishes firing it won't keep going, so you. It starts with level 2 cloak, but small engine and no shields. I. Weapon tier list. You also don't have free pick of all the weapons in the game, but you have to choose a combination from the limited pool that is made available in any one playthrough. Which is to say that over an extended period, the Glaive Beam is. I found that. Weapon Control is a system that enables use of the weapons. A Halberd beam or Glaive beam will help here as well. Therefore, make sure that your beams have other weapons that can take down shields easily, whether they be missiles, bombs or lasers. I know all the other weapons do, but while I was playing yesterday waiting for the fire beam to finish, I started wondering if…The 2nd damage pulse from beam weapons vs zoltan shields appears to happen shortly before the end point of the line. . Their purpose is to get yo extra scrap. Got into FTL about a month ago and already put in an unhealthy amount of time. Glaive Beam with fully trained crew, Artillery Beam at system level 4). When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. You can then immediately repower it while the defence drone is on cooldown between shots. pair a beam 2 drone with an ion burst 2, and you'll be killing ships way before you realize it. You want not just firepower to complete the quest, but relatively quick firepower because you will be dealing with a ship that will try to jump quickly. With only level 2 engines your cloak evasion isn't perfect, and you still have a 20% chance of being hit by. Discuss Things I'm Reading and Playing FTL-Faster than Light Discussion Area 1; 2. Meanwhile, beams are the only weapon type that always hits. Without using mods this only applies to 3 beam weapons (if I recall correctly); The Halberd (2 damage, thus goes through one shield bubble to deal 1 damage to each room hit), the Glaive (3 damage, thus goes through one bubble to deal 2 damage OR 2 bubbles to deal 1 damage) and the flagship beam (2 damage, thus goes through 1 bubble to deal 1. The Glaive Beam combined with the Weapon Pre-Igniter is hell on wheels. Laser (Weapons) Edit. Flak II is an end game weapon only IMO. Having a hellish time past the 4th or so warp, just about every attack I'm making is missing. Eculc • 8 yr. Keep defending from the superweapon and firing at the shields. Doing gens, you? Jul 20, 2017 @ 9:05am Double Vulcan #12. The charge ion and flak I thought I would keep for phase 3 of the boss, and I kept the breach 2 for crew kills. It works with your own cloak where the Vulcan doesn't, and vice versa where enemy cloaking will reset the Vulcan's shield penetration. Experience the Glaivening. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. eventually,) but wow, that. ron42na Posts: 1 Joined: Wed Apr 23, 2014 3:10 pm. parcollet with TinkercadWhen I went through the process a little over a year ago, I used the slipstream mod manager (at least I'm pretty sure that's the most up to date link. Example : Enemy has 1 shield. (Since it can pierce 1-3 shields if aimed right) Really the only thing a Teleporter is good for in the Final Fight is for the secluded weapon rooms. Just comparing it to the Halberd Beam, you're getting 50% more damage per volley, but per second the Glaive Beam only technically is better; multiplying the Halberd Beam's charge time of 17 seconds by 150% gives you 25. VICTORY IN HARD MODE. Known to take out some ships in a single blast. So many screenshots of failed runs here have overly slow weapons without system support (e. If you let go, you'll have to click on the beam again in order to re-locate it. Which is to say that over an extended period, the Glaive Beam is. with no shields it does 4 damage per room 1 shield 3 damage per room 2 shields 2 per room and 3 1 per room. Anyone else who has this feeling that the top tier weapons are more often than not a very bad idea to get? I have personally started to outright avoid them and sell them off should I ever get them. May 24, 2014 @ 11:05pm 120 scrap is a lot in hard mode, especially early on. 'Course, if FTL were following the Nethack example, that Glaive Beam would be cursed, and maybe there'd be a ghost, too. There are mathematical solutions to problems like this. A hull missile is 3. 64 votes, 53 comments. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I learned a lot by watching and reading about other people's strategies, so I wanted to share my own. Upgrade to lvl 3 cloak asap (as has been said). ReplyCost. Defense drones are for stopping missiles, which your shields are useless against. In late game, the 3 weapon slots you have are no problem. )When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Showing 1 - 10 of 10 comments. (Glaive Beams are kinda cursed, lol. The Glaive Beam is extremely powerful but is the main reason to play this ship and it alone does not make up for its huge number of flaws. "Destroy a ship at full health during a single cloak in the Stealth Cruiser. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Others suggest after cloaking 3, engines should be given an upgrade so that the dodge chance goes up. ) Double Glaive is fun if you can make it work. Still fairly new to the game, but I was playing the Zoltan ship and got the Glaive & Weapon Pre-Igniter combo in sector 2. A beam against a shield is wasted, even if a halbert can go through 1 level of shield it only does half damage. FTL: Faster Than Light. Glaive Beam is super powerful but a glass cannon, and needs a lot of support and strong defense. Toggling the Glaive correctly is more important, but it’s possible to do both with extremely good timing. If you don't, though, then over time the two Flak I are definitely more useful. Small Bomb (unmanned)Beam weapons cut across multiple rooms, allowing them to damage several systems and deal large amounts hull damage. I did already try everything you said but i put . I am in Sector 5 or 6. I'm wondering how to make these work. The enemies simply power as many weapons. Reward! r/ftlgame. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Beam-Drones function very similar to the mini-beam weapon, can hit about 2 tiles and will randomly target and continuely fire at the enemy ship. 7-9. Instead, he damaged or destroyed every other ship system simultaneously — but left the weapons system intact, so my glaive beam didn’t lose charge. I tend to upgrade shields in 1st sector, and try to get another laser weapon (or ion). Also I have as of yet to run into 2 glaive beams in any one game, so those seem pretty rare to me, though flak guns are fairly common weapon type to run into. The Flak 4, which fires 8 projectiles. The Glaive Beam is not that good of a weapon. 351 votes, 51 comments. Advertisement Coins. That is the only reason Charge is on a lower tier. Also, even if you do have a Glaive Beam, having a BL3 to open up the shields first is a great combo. either way i found that the dimensions of my weapon were off (i use a recolored Glaive Beam as its model but it was shorter) and i guess somhow changing the parameters to match Glaive Beams size gave me an assertation failure. Against normal enemies, drop a firebomb in their med bay, then teleport. When targeting, a line will appear showing the direction of the beam's path, which can be angled to allow the player to chose which. Using it with a Glaive Beam and a Small bomb was a *BLAST*. It may have the same length as the halberd beam and deal three damage. I normally find by the time I have shields my glaive beam is becoming less useful and I have to spend a ton on additional/alternate weapons. In the first sector I believe you can 1-shot your enemies 100% of the time with the glaive beam, and you can often 1-shot them with it even into the second a. If you have a rock boarding crew, it's a solid option. Basically, it exaggerates the worst aspects of the Glaive Beam. The beam continues a very, very small length after it's finished dealing its damage against the Zoltan Shield. While this seems to contradict the 1px trail definition of focus beams, once at full damage output it can deal more damage than a Glaive Beam, but less than a Maul. The layout is wrong. Doesn't require missiles or droneparts. FTL: Faster Than Light is a space role-playing game with roguelike elements developed by Subset Games. So we'll salvage your bits and go back to that vendor. Without any strong defenses, the glaive itself was probably the run killer here. eventually,) but wow, that. #8. Posts: 24. They also won't shoot an unpowered drone. . FTL is a video game streamed on Twitch by Matt Colville. It's also nice if you get stealth weapons and fast-firing weapons, like the ion blast II. Upgrade artillery beam when you have extra funds, but I don't really use it as a primary weapon. Defense drones are you friend. FTL: Faster Than Light > General Discussions > Topic Details. Can I use this beat the final boss? Or does it requirement of 6 power make them useless?As a beam enthusiast, I am very prone to sacrificing fantastic runs to buy glaive beams. You should usually use them in conjuncture with some laser, missile or bomb weapons. 28 votes, 27 comments. (Glaive Beams are kinda cursed, lol. Flak2 + Glaive beam + pre ignitor #11. Invest in drones later in the game. (10) 2x Pike 1x Glaive (8) 1x Hull 1x Glaive (CHEEKY SWIPE) (10) 1x Pike 1x Hull 1x Glaive (10) 2x Hull 1x Glaive. It's also one more power bar to power it. It's tricky to explain exactly why. Aiming Hull Beam at systemless rooms will not increase damage to Zoltan Shields. Valheim Genshin. I however now know that I can do this at the very beginning of the game with the stealth B. Look at what I can buy and what I've already got ScreenshotStarted my first game as Zoltan cruiser. the Normandy SR-2 from the video game series Mass Effect, which is an advanced stealth frigate built as a collaborative effort between races and featuring a high-powered beam weapon as its main gun. That said, you'll do less damage on certain ship layouts (namely rebel elites late game and auto assaults. 5 seconds to charge. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Unlocking Layout C For The Stealth CruiserSlight Spoilers ahead, I couldn’t get the spoiler bracket thing working. Holoshideim's FTL Guides. In sector 1 on Easy. It gives you a reason to try out the big guns such as burst MKIII and Glaive beam. Level 3 can take down 4. ;) Reg. If the boss has 4 shields and you flak down 3 bubbles, glaive still does 2 and. The fire beam is extremely fun to use, but you need to have a strong build for taking out shields to make it viable. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…21 votes, 21 comments. But if you are feeling confident in your ship and you have the extra scrap they are decent long term investment. Prepare for the finale in four days! If you don't want to miss any, be sure to join r/Cweeperz to get notified of new content, alternatively, check out our discord server where we play all sorts of space warcrime games together!. Humans comprise the. Beams do damage when they enter rooms. But I managed to get off another volley and suppress his drones, and survived stage 2. The Stealth B has several crushing advantages: it starts with a Cloaking unit, and not only that, one that begins already upgraded to level 2. And if it's a free drone that's always more reason to use it. The Minibeam because it can throw out 4 points of damage to 4 rooms for one power and the Pike because it can damage SOOO many rooms that it makes the enemy crew freak out and you're pretty much guaranteed to get the pilot to go on a repair patrol. Glaive Beam Slow and powerful, you need to build a ship around this weapon instead of the other way around. Defense Mk1 droid helps a lot, too. Halberd Beam: Everybody knows the Halberd has a great balance of power and cost. There are a lot of different types of weapons in the game. Damage: 3 damage per room hit 6. Beams are the only. While it's a ♥♥♥♥♥ to get started with, starting off with a Cloaking Device and the Glaive Beam is very nice. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…The game itself tells you this: Note: Beam damage is reduced by one for every shield it passes through, which allows for partial shield piercing. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. . 8 Artillery Beam 3. . All others will be defeated by a single layer of shields. The mini-beam is actually quite powerfull at that. For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "For every 20 terrible runs, there's one where I get Pre-Igniter and Glaive Beam". Unfortunately, far too many runs fail to reach that point and get torn apart while waiting around endlessly for the Glaive Beam to fire. The Gatling Laser, which fires even faster than a Vulcan once charged. 72K subscribers in the ftlgame community. ) Double Glaive is fun if you can make it work. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. 9 Boss Beam Beam targeting and damage mechanics Unlike other weapons, beams allow players to target any part of a room. Or the Glaive can even be used to support boarding by firing at a med/clone bay. Once you start getting shields and a burst laser or a flak cannon to keep shields down, it can be a beast. Upgraded cloaking makes this easier. Press your finger on a room and hold. Only the person manning the engineering station gets experience. I think this is somewhat unfair, as the utility of a weapon that fires 5 shots at a time is enormous. Charge Ion: The best Ion-weapon in the game. the DSR 1 sniper rifle, which fires 12,7mm (0. On phase 1, the pike can hit six rooms and the hull beam can hit at least four empty rooms (possibly a fifth, I forget) for at least 14 damage. Anti-Bio beam isn't recommended for general purposes, but has some niche uses. Heavy lazor 1 Ion blast 2 good- Flack 2, Fire Beam, Pike Beam, Hull Beam, Heavy lazor 2, Glaive Beam, Small bomb, Chain Vulcan. Of these, the Glaive Beam is the best, since it lets you cut down most of the earlier ships on your run and gather a lot of scrap. Unpopular opinion but I like Ion 2, it’s not as good as some other weapons but it’s really fun. Depower a weapon (or however many needed), and power the unpowered one (s). If you can position it well, you can even hit two rooms like in the picture. be it a IB2 + IB1 + a laser or beam, or a couple flaks and a beam (or laser), or a ton'o'lasers (4xBL2 would be a dream come true), or any mix and match, as long as the cooldown times are close enough (or one is nearly double the others, say, 2xflakI + glaive. They are still very useful and can be deadly in the right hands. Still a useful weapon. once you get shields down (which is a matter of seconds if you pair a IB2 with a second ion), the ship is already dead. Valheim Genshin. as for combos, whatever costs little energy and lets you break shields and deal damage. Layout C – Simo-H. FTL wiki ship strategies, archived. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…The Gliave Beam is indeed a beast, but you barely won that. As for the Glaive: It arcs much more frequently than the tachyon lance does thanks to 3 instances of beam impact. Switching out the Glaive for the Mini Beam - if the latter were purchaseable - would be very likely to be a huge mistake on Stealth B, for example. Even for a procedurally-generated game like FTL this ones a bit too random for my tastes. Last Updated on by Samuel Franklin Faster Than Light (FTL) Ship Tier List – FTL Best Ship Guide This FTL ship tier list will help guide you on selecting the best ship for your Faster Than Light playthroughs to ensure you can defeat easy, normal and hard modes with ease. 1 damage beams are certainly worse than the halberd (I'm not entirely sure how you're counting power, whether you mean less powerful or both powerful and efficient, but it's the case either way), it does more damage in nearly all cases. This leaves you just short of destroying the Flagship in a single volley, but if you throw in a Beam Drone they'll be full. Warp 1-2 guys to take out the enemy and the system, then warp back. Sure, they do a lot of damage, but you have to get the shields down first. I think I also had to change the update version of FTL but that. ago. Keep in mind that the glaive beam pierces level two shields, so against level 5 shields (the highest in the game), you would only need 3 shots to hit to use it. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. eventually,) but wow, that. Unfixable thing with beam. They do damage to the Zoltan Shields as they travel along their path. Which was strange. ago. 13 Drone. Glaive Beam: 120 Crew: 2xHuman: 80 Zoltan: 65 Augments: Long Range Scanners: 30 Systems Total: 495 Weapons Total: 120 Crew Total: 145 Augments Total: 30 Ship Total: 745 Mantis Ships Mantis A. " To earn this achievement, your cloak must start before you do any hull damage; and you must stay cloaked until the battle is over and the after-battle text pops up. At the same time, I do not want the enemy cloak to activate before my strike is finished or I will have to wait for the Glaive Beam to charge. . 1 hit of the weapons room before the Glaive Beam can fire will likely mean taking tons of damage and this ship is so fragile it can't take it. You can hit 5 rooms by aligning the beam along the border between the rooms such that it hits the room on each side, but I don't think you can get 6 so unless that one extra room hit is enough to kill it you're better off hitting some key systems (eg. . Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. Ion Blast MK II is able to keep down a system permanently provided it doesn't miss (and with a maxed weapons guy, you can miss 1 and still keep the system suppressed - Charge ion does not. 73K subscribers in the ftlgame community. Zyos. Burst II imo since it lines up with the. Pike Beam is a very good early weapon but becomes much less useful later in the game. Suppose you've been on a playthrough with the stealth ship with the glaive beam. You don't have to choose between a good loadout and a second drone, once you're at around 5 weapon bars, the ~100 scrap isn't so much in comparison, and it rips 2-3 shield ships apart. Jump, and immediately pause. Beams are, as the name suggests, highly focused beams of energy, designed to deal massive damage to the hull and systems of a ship, or kill the crew. I think my favourite personal achievement in this game was managing to fund and run a fully-armed and operational Glaive Beam, which trivialised any ship that turned up in the most delightful way. Early on, Glaive is a huge liability and a big part of why the ship is so bad -- along with lack of shields, of course! So the idea of swapping out for other weapons does have some sound logic. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. piloting, shields, and missile artillery) Glaive beam is one of the best weapons in the game. I'm wondering how to make these work. I'll start; If you get a Chain Vulcan or a Glaive Beam, enemy shots have an increased chance of causing a fire or breach in your Weapons room. Jump right back to it, let your weapons charge, cloak, and fire everything to kill it in one cloak. For example, the Glaive Beam does three damage to each room it hits, or two damage per room through one shield layer, or one damage per room though two shield layers. Phase 3 was scary by the time I had the super shield down I was in pretty rough shape. 2 Ion Bombs hitting in the same time - completely disable Flagship shields and keep them disabled for 25 seconds from the moment such dual hit happened. Also, target the shields first with the Glaive Beam if you can hit both them and the weapons; damage to the enemies' shields may cause their shield level to drop so you can do more damage to the weapons once the. hacking) or a fully upgraded artillery beam and underpowered systems otherwise. With my shields/evasion/defense drone I have been in a standstill with a rebel rigger for 20 minutes (I haven't jumped because my shield person is getting crazy XP lol). Until you show up, yelling "Prepared to be boarded!" So we're sorry you died for the sake of our kit. 73K subscribers in the ftlgame community. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Discussions Rules and GuidelinesIf OP needed to make the glaive work (and with this loadout), the flak was better. It's OP as hell. Suppose my weapons loadout is Glaive Beam, Burst Laser II, Heavy Laser, and Small Bomb. And the Glaive integrates far better with the rest of the game. 73K subscribers in the ftlgame community. Doesn't take as much power or as long to charge as the Glaive. The critical thing here is to use the level 2 cloak; that extra time invisible is critical to getting a shot off with the Glaive Beam. Also, even if you do have a Glaive Beam, having a BL3 to open up the shields first is a great combo. Ion. For example, optimal play against unmanned Heavy Laser + Mini Beam is cloaking the Heavy Laser without toggling, then toggling the Mini Beam perfectly. Cooldown Module [3] . Only other thing of note was cloaking was available to. My absolute favourite run of FTL was one game where I found TWO fire beams and an Ion MkII with the Engi B. Categories. You only have to get a single pixel in a room to do the damage, so if you're clever you can usually hit 4. 73K subscribers in the ftlgame community. Lasers are general-purpose energy weapons. 함포 빔 (Artillery Beam / 오스프리, 니소스 전용 함포) [12] 오스프리, 니소스의 함포로, 함포실에 전력이 공급되면 자동으로 충전하고 발사한다. It's very unlikely that you would have encountered a store where you could use this 110 scrap, had you chosen for the. the DSR 1 sniper rifle, which fires 12,7mm (0. I feel like the Artillery Beam is not really all that great. . It is regarded as one of the worst ships in the game. Against all odds. Two Burst Laser II (to overload their shields, making way for the beam); Glaive Beam / Anti-Bio Beam; Two teleporting bombs of any type; Defense Drone MK II. ago. 37M subscribers in the gaming community. 충전 시간. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. If you use Glaive on level 1 shields, it does 2 damage. You can tell because it has 3 drone slots (and the med bot augment). 73K subscribers in the ftlgame community. The flagship went from max HP to zero instantly, and I don't think I took any damage in the meantime on account of cloaking and three layers of shielding. The goal is to deliver the data to the Federation Fleet, which is waiting a long distance away. the A-12 supersonic stealth aircraft and its sister craft, the SR-71 blackbird. The Defense drone MKIIs sound like flak cannons when they fire. charge the glaive to full, then depower it while paused, power the flak 2 and jump to the next sector. Pointers: 1. When the first shot fires from the enemy ship cloak and unleash HELL ITSELF with the glaive beam when it charges up. I show off how ridiculously powerful the Glaive Beam in FTL: Faster Than Light is!!Follow me on Twitch: my Discord server:. Board index FTL General Tips, Strategy & Guides; It is currently Thu Jun 08, 2023 8:15 pm; All times are UTC; Best Weapon Combos. 7 Anti-Bio Beam 3. All others will be defeated by a single layer of shields. A Teleporter is a great addition to Stealth Ship A, but isn’t as good on Stealth Ship B because of the small Med-Bay. It depends. The grid layout of the ship prohibits 5 rooms being any closer together. Combine these, and you make the defence drone miss it's shot by unpowering your drone right after the defence drone shoots. Glaive Beam still hits for 3. - Glaive Beam Layout C - Simo-H How to unlock: Reach Sector 8 with DA-SR 12 and have Advanced Edition. You have to endure and explore 7 sectors. - 2 Humans and 1 Zoltan - 7 Reactors - Glaive Beam Layout C - Simo-H How to unlock: Reach Sector 8 with DA-SR 12 and have Advanced Edition Content enabled - 1 Human, 1 Rockman, 1 Slug - 7 Reactors - Laser Charger S and Mini Beam The Glaive Beam on Stealth B is in a weird spot, because it's a "bad" weapon and yet also usually wrong to swap. There is already a Buzzard-class frigate in the Kadur Remnant mod. 159 votes, 17 comments. Heavy lazor 1 Ion blast 2 good- Flack 2, Fire Beam, Pike Beam, Hull Beam, Heavy lazor 2, Glaive Beam, Small bomb, Chain Vulcan. Flak I and BLII are both solid weapons that will see you through the whole game. Glaive beam will cut through two shields. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. Barring that, though, the glaive beam works best in a setup where you can protect yourself well. The Glaive Beam looks exactly like the FTL Glaive beam, and this brings me unimaginable joy. Targeting with weapons in advance can help circumvent this limitation (setting a beam trajectory prior to the cloak will make the beam weapon fire if the weapons charge time is <=20 seconds, e. This holy beam of Antioch shall slice your enemy to tiny bits after thou count to three, no more, no less. As a rule, only spend scrap on weapons that are a. Artillery Mastery - Get to sector 5 with the Federation Cruiser without upgrading your weapons system. "Take off the oxygen and bring up the Glaive Beam.